array_type typedef | HilbertCoordinateMapper | [protected] |
base4_to_base10(const vector< unsigned int > *digits) | HilbertCoordinateMapper | [inline, private, static] |
base8_to_base10(const vector< unsigned int > *digits) | HilbertCoordinateMapper | [inline, private, static] |
base_n_to_base10(const vector< unsigned int > *digits) | HilbertCoordinateMapper | [inline, private, static] |
Box_3D | HilbertCoordinateMapper | [protected, static] |
Box_3Dtemp | HilbertCoordinateMapper | [protected, static] |
closestTo(const vector< double > *coor, const vector< vector< double > > *corners, const unsigned int dim) | HilbertCoordinateMapper | [private, static] |
closestTo3D(const vector< double > *coor) | HilbertCoordinateMapper | [private, static] |
dist(const vector< double > *x, const vector< double > *y, const unsigned int dim) | HilbertCoordinateMapper | [private, static] |
dist3D(const vector< double > *x, const unsigned int i) | HilbertCoordinateMapper | [inline, private, static] |
HilbertCoordinateMapper() | HilbertCoordinateMapper | [inline] |
makePattern() | HilbertCoordinateMapper | [inline, protected, static] |
makeVec(const double x, const double y, vector< double > *where) | HilbertCoordinateMapper | [private, static] |
makeVec(const double x, const double y, const double z, vector< double > *where) | HilbertCoordinateMapper | [private, static] |
mid(const vector< double > *x, const vector< double > *y, vector< double > *to) | HilbertCoordinateMapper | [private, static] |
mid3D(unsigned int pos, unsigned int i, unsigned int j) | HilbertCoordinateMapper | [inline, private, static] |
pattern | HilbertCoordinateMapper | [protected, static] |
refineCoors2D(vector< vector< double > > *corners, const unsigned int cell) | HilbertCoordinateMapper | [private, static] |
refineCoors3D(const unsigned int cell) | HilbertCoordinateMapper | [private, static] |
toHilbert2D(const vector< double > *coordinates) | HilbertCoordinateMapper | [static] |
toHilbert3D(const vector< double > *coordinates) | HilbertCoordinateMapper | [static] |